Existing Sample Apps & Projects
Open source audio guide - react app
Open Source Audio Guide - static web app
Example in action:
No Code Solution (limited free)
Not open source but limited free
Flexible Approach
Using QR codes
Framework & Design Ideas
Describable
- parent (museum)
- child (room)
- child (item)
Each has
- name
- ID
- parent
- owner?
Media
- type
- name
- ID
- order
- link
- content (text)
- content (binary)
- file name (original)
International Media
- ID
- media ID
- language
- link
- content (text)
- content (binary)
- file name (original)
Functions
- translate
- transcripts
- text to audio
- something else accessibility
- permissions, allocate people to modify object and children (limit type of children creation)
Integration and features
- maps (street map)
- plan (museum layout) links to rooms/objects in them
Monetisation
- hosting (media) video
- AI (translation, generation, transcript)
- translation service (POA) - language access to translator
- charging for usage of guide (payment processing/revenue share)
- Guide platform - like walking guides
- usage limitations? Data volume? Number of consuming devices?
Monetisation idea
Specification & Architecture
Generated by Gemini 2:
You're looking to build a multi-tenant web application for museums to manage their media guides. Here's a potential architecture breakdown, focusing on key components and considerations: I. Core Requirements: * User Management:
- Account creation and authentication for all users (museum administrators, room managers, general users - though the prompt doesn't explicitly mention general users accessing the guides directly, it's worth considering for future expansion).
- Role-based access control (RBAC) to manage permissions (e.g., museum admin, room manager).
* Museum Management:
- Creation and management of museum profiles (name, description, etc.).
- Association of users with specific museums (primarily administrators).
* Media Guide Management:
- Creation and management of media guides within a museum context.
- Potentially versioning of media guides.
* Room Management:
- Creation and management of rooms within a museum.
- Association of media components (text, audio, video, images) with rooms.
- Assignment of room managers (users with specific permissions for a room).
* Object Management:
- Creation and management of objects within a room.
- Association of media components with objects.
* User Nomination and Permissions:
- Mechanism for museum administrators (and possibly room managers, depending on the desired level of control) to nominate other registered users to manage specific rooms and their objects.
- Clear definition and enforcement of permissions for different roles at the museum, room, and object levels.
* Media Storage:
- Secure and scalable storage for various media types.
II. Architectural Components: Here's a layered approach to consider: * Presentation Layer (Frontend):
- Technology: React, Angular, Vue.js, or traditional server-rendered HTML/CSS/JavaScript.
- Responsibility:
- User interface for account creation, login, and navigation.
- Forms and workflows for managing museums, media guides, rooms, and objects.
- Displaying media content to end-users (if applicable).
- Handling user interactions and making API calls to the backend.
- Implementing role-based views and functionalities.
* Application Layer (Backend - API):
- Technology: Python (Django/Flask), Node.js (Express), Ruby on Rails, Java (Spring), Go.
- Responsibility:
- Handling API requests from the frontend.
- Authentication and authorization.
- Business logic for managing entities (museums, guides, rooms, objects, users, permissions).
- Data validation and processing.
- Interacting with the Data Access Layer and Media Storage.
- Implementing the user nomination and permission management logic.
* Data Access Layer:
- Technology: Object-Relational Mapper (ORM) like Django ORM, SQLAlchemy, Sequelize, Hibernate, or a direct database interaction layer.
- Responsibility:
- Abstracting database interactions from the Application Layer.
- Defining data models (schemas) for all entities.
- Performing CRUD (Create, Read, Update, Delete) operations on the database.
- Ensuring data integrity.
* Data Storage:
- Technology: Relational Database (PostgreSQL, MySQL), NoSQL Database (MongoDB), or a combination.
- Considerations:
- Relational Databases: Good for structured data and relationships between museums, rooms, objects, and users. Enforce data integrity through schemas and foreign keys.
- NoSQL Databases: Can be more flexible for evolving data structures, especially for media metadata. Might require more application-level management of relationships.
- Recommendation: A relational database like PostgreSQL or MySQL is likely a good starting point due to the structured nature of the data and the relationships between entities.
* Media Storage:
- Technology: Cloud-based object storage (AWS S3, Google Cloud Storage, Azure Blob Storage).
- Responsibility:
- Storing media files (images, audio, video).
- Providing secure access to media files.
- Scalability and cost-effectiveness.
- Considerations:
- Generating and storing thumbnails and different resolutions for images and videos.
- Content Delivery Network (CDN) for faster delivery of media to end-users (if applicable).
* Authentication and Authorization Service:
- Technology: Could be integrated into the Application Layer or a dedicated service (e.g., OAuth 2.0 provider).
- Responsibility:
- Handling user registration, login, and session management.
- Verifying user identity.
- Enforcing access control based on user roles and permissions.
III. Key Design Considerations: * Multi-Tenancy:
- Database Schema Approach: Each museum's data can be isolated in its own schema within a single database or in separate databases. This provides strong data isolation.
- Shared Database with Tenant ID: All museum data resides in the same tables, but each record is associated with a museum_id. This is simpler to manage but requires careful querying and can have implications for data isolation and scalability.
- Recommendation: Starting with a shared database with a museum_id is often easier to implement initially. If you anticipate a large number of museums or strict isolation requirements, consider the database schema approach later.
* Role-Based Access Control (RBAC):
- Define clear roles (e.g., museum_admin, room_manager).
- Associate permissions with each role (e.g., museum_admin can create rooms, room_manager can edit objects in their assigned rooms).
- Implement logic in the Application Layer to enforce these permissions based on the logged-in user's role and the context of the action.
* User Nomination and Permission Granting:
- Implement a mechanism for authorized users (e.g., museum admins) to nominate other users for specific roles within their museum (e.g., room manager for a specific room).
- Store these role assignments and the scope (e.g., user X is a room_manager for room Y in museum Z).
- Ensure that the authorization logic checks these specific assignments in addition to general roles.
* Data Relationships:
- Clearly define the relationships between entities in your data model (e.g., a museum has many rooms, a room has many objects, an object can have multiple media components). Use foreign keys in a relational database to enforce these relationships.
* API Design:
- Use a consistent and well-documented API (e.g., RESTful API using JSON).
- Implement proper authentication and authorization for all API endpoints.
- Consider versioning your API to handle future changes.
* Scalability:
- Design your application to handle increasing numbers of museums, users, and media content.
- Consider using a load balancer for the Application Layer.
- Choose scalable database and media storage solutions.
- Implement caching mechanisms to improve performance.
* Security:
- Implement secure authentication and authorization mechanisms.
- Protect against common web vulnerabilities (e.g., SQL injection, XSS).
- Securely store user credentials (e.g., using hashing and salting).
- Regularly audit your application for security vulnerabilities.
* Testing:
- Implement comprehensive unit, integration, and end-to-end tests to ensure the reliability of your application.
* Deployment:
- Choose a suitable deployment environment (e.g., AWS, Google Cloud, Azure).
- Implement a CI/CD (Continuous Integration/Continuous Deployment) pipeline for automated building, testing, and deployment.
IV. Workflow Example (User Nominating a Room Manager): * A museum administrator logs into the frontend. * They navigate to the “Manage Rooms” section for their museum. * They select a specific room. * They initiate the “Nominate Manager” action for that room. * A form appears where they can search for existing users by email or username. * They select a user and confirm the nomination. * The frontend sends an API request to the backend (e.g., /api/museums/{museum_id}/rooms/{room_id}/nominate-manager). * The backend API endpoint:
- Authenticates and authorizes the requesting user (must be a museum admin for this museum).
- Validates the nominated user exists.
- Creates a record in a permissions table or similar structure, associating the nominated user with the room_manager role for the specific room in the specific museum.
- Potentially sends a notification to the nominated user.
* The frontend receives a success response and updates the UI. V. Technology Stack Considerations (Example): * Frontend: React with TypeScript, Redux/Context API for state management, Material UI/Chakra UI for components. * Backend: Python with Django REST Framework for the API, PostgreSQL for the database. * Media Storage: AWS S3 with CloudFront CDN. * Authentication: Django's built-in authentication or a library like Django Allauth. * Task Queue (Optional): Celery for background tasks (e.g., processing large media files). * Containerization: Docker for packaging the application. * Orchestration: Kubernetes or Docker Compose for managing containers. VI. Future Considerations: * Analytics: Track usage of media guides. * Accessibility: Ensure the platform is accessible to users with disabilities. * Internationalization (i18n) and Localization (l10n): Support multiple languages. * Offline Access: Allow users to download media guides for offline use. * Integration with other museum systems: Collection management systems, ticketing systems, etc. By carefully considering these architectural components and design principles, you can build a robust and scalable web application to meet the needs of museums for managing their media guides. Remember to iterate and adapt your design as your understanding of the requirements evolves.