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| - | https:// | + | ====== Existing Sample Apps & Projects ====== |
| - | https:// | + | ===== Open source audio guide - react app ===== |
| - | Open source audio guide - react app | + | * https:// |
| - | https:// | ||
| + | ===== Open Source Audio Guide - static web app ===== | ||
| - | + | * https:// | |
| - | Open Source Audio Guide - static web app | + | |
| - | + | ||
| - | https:// | + | |
| - | + | ||
| - | + | ||
| - | https:// | + | |
| Example in action: | Example in action: | ||
| - | https:// | + | * https:// |
| + | * http:// | ||
| - | http:// | + | ===== No Code Solution (limited free) ===== |
| Not open source but limited free | Not open source but limited free | ||
| - | https:// | + | * https:// |
| + | |||
| + | ===== Flexible Approach ===== | ||
| Using QR codes | Using QR codes | ||
| - | https:// | + | * https:// |
| - | Monetisation idea | + | ====== Framework & Design Ideas ====== |
| - | https:// | + | |
| - | Framework | ||
| Describable | Describable | ||
| Line 53: | Line 49: | ||
| - content (binary) | - content (binary) | ||
| - file name (original) | - file name (original) | ||
| + | |||
| + | International Media | ||
| + | |||
| + | - ID | ||
| + | - media ID | ||
| + | - language | ||
| + | - link | ||
| + | - content (text) | ||
| + | - content (binary) | ||
| + | - file name (original) | ||
| + | - | ||
| + | |||
| Functions | Functions | ||
| Line 61: | Line 69: | ||
| - permissions, | - permissions, | ||
| + | Integration and features | ||
| + | - maps (street map) | ||
| + | - plan (museum layout) links to rooms/ | ||
| Monetisation | Monetisation | ||
| - | - hosting | + | - hosting |
| - | | + | |
| + | - translation service (POA) - language access to translator | ||
| + | - charging for usage of guide (payment processing/ | ||
| + | - Guide platform - like walking guides | ||
| + | - usage limitations? | ||
| + | |||
| + | Monetisation idea | ||
| + | * https:// | ||
| + | |||
| + | |||
| + | ====== Specification & Architecture ====== | ||
| + | Generated by Gemini 2: | ||
| + | |||
| + | |||
| + | You're looking to build a multi-tenant web application for museums to manage their media guides. Here's a potential architecture breakdown, focusing on key components and considerations: | ||
| + | I. Core Requirements: | ||
| + | * User Management: | ||
| + | * Account creation and authentication for all users (museum administrators, | ||
| + | * Role-based access control (RBAC) to manage permissions (e.g., museum admin, room manager). | ||
| + | * Museum Management: | ||
| + | * Creation and management of museum profiles (name, description, | ||
| + | * Association of users with specific museums (primarily administrators). | ||
| + | * Media Guide Management: | ||
| + | * Creation and management of media guides within a museum context. | ||
| + | * Potentially versioning of media guides. | ||
| + | * Room Management: | ||
| + | * Creation and management of rooms within a museum. | ||
| + | * Association of media components (text, audio, video, images) with rooms. | ||
| + | * Assignment of room managers (users with specific permissions for a room). | ||
| + | * Object Management: | ||
| + | * Creation and management of objects within a room. | ||
| + | * Association of media components with objects. | ||
| + | * User Nomination and Permissions: | ||
| + | * Mechanism for museum administrators (and possibly room managers, depending on the desired level of control) to nominate other registered users to manage specific rooms and their objects. | ||
| + | * Clear definition and enforcement of permissions for different roles at the museum, room, and object levels. | ||
| + | * Media Storage: | ||
| + | * Secure and scalable storage for various media types. | ||
| + | II. Architectural Components: | ||
| + | Here's a layered approach to consider: | ||
| + | * Presentation Layer (Frontend): | ||
| + | * Technology: React, Angular, Vue.js, or traditional server-rendered HTML/ | ||
| + | * Responsibility: | ||
| + | * User interface for account creation, login, and navigation. | ||
| + | * Forms and workflows for managing museums, media guides, rooms, and objects. | ||
| + | * Displaying media content to end-users (if applicable). | ||
| + | * Handling user interactions and making API calls to the backend. | ||
| + | * Implementing role-based views and functionalities. | ||
| + | * Application Layer (Backend - API): | ||
| + | * Technology: Python (Django/ | ||
| + | * Responsibility: | ||
| + | * Handling API requests from the frontend. | ||
| + | * Authentication and authorization. | ||
| + | * Business logic for managing entities (museums, guides, rooms, objects, users, permissions). | ||
| + | * Data validation and processing. | ||
| + | * Interacting with the Data Access Layer and Media Storage. | ||
| + | * Implementing the user nomination and permission management logic. | ||
| + | * Data Access Layer: | ||
| + | * Technology: Object-Relational Mapper (ORM) like Django ORM, SQLAlchemy, Sequelize, Hibernate, or a direct database interaction layer. | ||
| + | * Responsibility: | ||
| + | * Abstracting database interactions from the Application Layer. | ||
| + | * Defining data models (schemas) for all entities. | ||
| + | * Performing CRUD (Create, Read, Update, Delete) operations on the database. | ||
| + | * Ensuring data integrity. | ||
| + | * Data Storage: | ||
| + | * Technology: Relational Database (PostgreSQL, | ||
| + | * Considerations: | ||
| + | * Relational Databases: Good for structured data and relationships between museums, rooms, objects, and users. Enforce data integrity through schemas and foreign keys. | ||
| + | * NoSQL Databases: Can be more flexible for evolving data structures, especially for media metadata. Might require more application-level management of relationships. | ||
| + | * Recommendation: | ||
| + | * Media Storage: | ||
| + | * Technology: Cloud-based object storage (AWS S3, Google Cloud Storage, Azure Blob Storage). | ||
| + | * Responsibility: | ||
| + | * Storing media files (images, audio, video). | ||
| + | * Providing secure access to media files. | ||
| + | * Scalability and cost-effectiveness. | ||
| + | * Considerations: | ||
| + | * Generating and storing thumbnails and different resolutions for images and videos. | ||
| + | * Content Delivery Network (CDN) for faster delivery of media to end-users (if applicable). | ||
| + | * Authentication and Authorization Service: | ||
| + | * Technology: Could be integrated into the Application Layer or a dedicated service (e.g., OAuth 2.0 provider). | ||
| + | * Responsibility: | ||
| + | * Handling user registration, | ||
| + | * Verifying user identity. | ||
| + | * Enforcing access control based on user roles and permissions. | ||
| + | III. Key Design Considerations: | ||
| + | * Multi-Tenancy: | ||
| + | * Database Schema Approach: Each museum' | ||
| + | * Shared Database with Tenant ID: All museum data resides in the same tables, but each record is associated with a museum_id. This is simpler to manage but requires careful querying and can have implications for data isolation and scalability. | ||
| + | * Recommendation: | ||
| + | * Role-Based Access Control (RBAC): | ||
| + | * Define clear roles (e.g., museum_admin, | ||
| + | * Associate permissions with each role (e.g., museum_admin can create rooms, room_manager can edit objects in their assigned rooms). | ||
| + | * Implement logic in the Application Layer to enforce these permissions based on the logged-in user's role and the context of the action. | ||
| + | * User Nomination and Permission Granting: | ||
| + | * Implement a mechanism for authorized users (e.g., museum admins) to nominate other users for specific roles within their museum (e.g., room manager for a specific room). | ||
| + | * Store these role assignments and the scope (e.g., user X is a room_manager for room Y in museum Z). | ||
| + | * Ensure that the authorization logic checks these specific assignments in addition to general roles. | ||
| + | * Data Relationships: | ||
| + | * Clearly define the relationships between entities in your data model (e.g., a museum has many rooms, a room has many objects, an object can have multiple media components). Use foreign keys in a relational database to enforce these relationships. | ||
| + | * API Design: | ||
| + | * Use a consistent and well-documented API (e.g., RESTful API using JSON). | ||
| + | * Implement proper authentication and authorization for all API endpoints. | ||
| + | * Consider versioning your API to handle future changes. | ||
| + | * Scalability: | ||
| + | * Design your application to handle increasing numbers of museums, users, and media content. | ||
| + | * Consider using a load balancer for the Application Layer. | ||
| + | * Choose scalable database and media storage solutions. | ||
| + | * Implement caching mechanisms to improve performance. | ||
| + | * Security: | ||
| + | * Implement secure authentication and authorization mechanisms. | ||
| + | * Protect against common web vulnerabilities (e.g., SQL injection, XSS). | ||
| + | * Securely store user credentials (e.g., using hashing and salting). | ||
| + | * Regularly audit your application for security vulnerabilities. | ||
| + | * Testing: | ||
| + | * Implement comprehensive unit, integration, | ||
| + | * Deployment: | ||
| + | * Choose a suitable deployment environment (e.g., AWS, Google Cloud, Azure). | ||
| + | * Implement a CI/CD (Continuous Integration/ | ||
| + | IV. Workflow Example (User Nominating a Room Manager): | ||
| + | * A museum administrator logs into the frontend. | ||
| + | * They navigate to the " | ||
| + | * They select a specific room. | ||
| + | * They initiate the " | ||
| + | * A form appears where they can search for existing users by email or username. | ||
| + | * They select a user and confirm the nomination. | ||
| + | * The frontend sends an API request to the backend (e.g., / | ||
| + | * The backend API endpoint: | ||
| + | * Authenticates and authorizes the requesting user (must be a museum admin for this museum). | ||
| + | * Validates the nominated user exists. | ||
| + | * Creates a record in a permissions table or similar structure, associating the nominated user with the room_manager role for the specific room in the specific museum. | ||
| + | * Potentially sends a notification to the nominated user. | ||
| + | * The frontend receives a success response and updates the UI. | ||
| + | V. Technology Stack Considerations (Example): | ||
| + | * Frontend: React with TypeScript, Redux/ | ||
| + | * Backend: Python with Django REST Framework for the API, PostgreSQL for the database. | ||
| + | * Media Storage: AWS S3 with CloudFront CDN. | ||
| + | * Authentication: | ||
| + | * Task Queue (Optional): Celery for background tasks (e.g., processing large media files). | ||
| + | * Containerization: | ||
| + | * Orchestration: | ||
| + | VI. Future Considerations: | ||
| + | * Analytics: Track usage of media guides. | ||
| + | * Accessibility: | ||
| + | * Internationalization (i18n) and Localization (l10n): Support multiple languages. | ||
| + | * Offline Access: Allow users to download media guides for offline use. | ||
| + | * Integration with other museum systems: Collection management systems, ticketing systems, etc. | ||
| + | By carefully considering these architectural components and design principles, you can build a robust and scalable web application to meet the needs of museums for managing their media guides. Remember to iterate and adapt your design as your understanding of the requirements evolves. | ||